Make your own Left Center Right dice using a standard set and these labels for less than $10
A typical standard die is about 16mm in width on all sides. Left Center Right dice game die tend to be a little larger, but buying a whole set of dice for just one set usually results in them sitting in a drawer.
Instead, take a standard set of dice you already have and add these removable Avery labels to each side. They cost about $10 on Amazon and fit a standard dice set perfectly with no trimming:
Buy Avery Handwriting Labels (Orange) on Amazon
They also come in
Green and
Light Blue.
What to write on these labels for a standard six-sided die
Left Center Right sets come with six-sided dice, just like you’d use for Yahtzee or
Bunco.
Each die has the following sides:
- L (Left)
- C (Center)
- R (Right)
- Dot (•)
- Dot (•)
- Dot (•)
The Avery Handwriting labels are small, so use a Sharpie or sharp pen. And because they’re just a half-inch in diameter (1.27 cm, or 12.7mm), you can’t easily run them through an inkjet printer like you do with a lot of Avery labels.
You’ll need 18 circle labels in total:
- 3 L labels
- 3 C labels
- 3 R labels
- 9 • labels
Place your labels and map them to the numbers below on your regular dice:
Number |
Replace with |
1 |
L |
2 |
C |
3 |
R |
4 |
• (dot) |
5 |
• (dot) |
6 |
• (dot) |
This will match the real LCR dice distribution used in the game. If you’re consistent with each die, the odds and chances are equally distributed across each die on each roll.
When applying stickers to your DIY LCR dice, consider these tips
- Make sure the dice are clean. If they’ve been used with people eating food recently, they may be greasy and won’t adhere to the stickers well.
- Make sure each sticker is on completely. That sounds obvious, but if a small bubble or portion overlaps an edge it can cause the die to roll inconsistently and unfairly.
Then, check out
our standard LCR rules or play with
these fun and interesting LCR house rule variations. You can also mix and match some rules for interesting gameplay.
Adding LCR Wild or Star symbols
You can replace one of the dots (like the 4 position) with a “W” to indicate “Wild.” LCR Wild is a commercially available variation that enables people to take or move tokens.
You can also sub a dot for a Star, to indicate some other move, like Lose a Turn or Reverse Order. More details and ideas are in our LCR House Rule Variations page.
And, a bomb or “B” can be added, too, for more variations that require people to take or fork over some number of chips.
Typically, you only sub one dot for one Wild or Star on one die, not all three. The goal is to roll on these items periodically, not every roll! So just use 1 die.
If you added a star and a Wild, it might look like this distribution:
Die #1 |
Die #2 |
Die #3 |
Number |
Replace with |
Number |
Replace with |
Number |
Replace with |
1 |
L |
1 |
L |
1 |
L |
2 |
C |
2 |
C |
2 |
C |
3 |
R |
3 |
R |
3 |
R |
4 |
B (bomb) |
4 |
W (wild) |
4 |
⭐(star) |
5 |
• (dot) |
5 |
• (dot) |
5 |
• (dot) |
6 |
• (dot) |
6 |
• (dot) |
6 |
• (dot) |
Or, go nuts and sub two dots on two separate dice, one for a star and one for a W. This way you can increase the chances of rolling on one or both of these more frequently. But again, don’t write a W or Star on all three dice, and don’t add both to one die. Spread them around!